/**
 * $Id: logic.c 3 2010-10-02 23:39:41Z pmedia@xi-intersection.net $
 */

// -----------------------------------------------------------------------------
// Includes
// -----------------------------------------------------------------------------

// Globals (e.g. system functions and globally shared definitions)
#include "include/global.h"

// Game Modules
#include "include/init-deinit.h"
#include "include/input.h"
#include "include/logic.h"
#include "include/main.h"
#include "include/render.h"

// -----------------------------------------------------------------------------
// Functions
// -----------------------------------------------------------------------------

/**
 * Logic Function
 * 
 * This functions cares about all logic relevant information of the game.
 * In detail:
 * - Decision whether input is possible or not
 * - Collision handling
 * - Cut Scenes
 * - Artificial Intelligence of NPCs
 * 
 */

void logic(void) {
	
}
